There is the campaign, and then there is split screen multiplayer so a player won’t miss out on the action. There are multiple game modes to keep the game interesting. This leads to extremely heated fights, hurling buildings, unleashing atomic shockwaves, breathing nuclear fire, flying and bloody hand-to-hand combat. This game establishes a vast amount of combos players can learn to maximize their monsters fighting capabilities during a battle. Every monster a player encounters has their own unique fighting techniques. The story for this game is not the longest, but the fighting sequences allowed players to switch between different monsters they unlocked while keeping the story interesting. This gave players the feeling of being rewarded for their actions after challenging battles.
During the story, players go through a series of challenges fighting different monsters and unlocking them simultaneously. The plot for this game shuttled players into a story that involved an alien race called “Voortak” taking over earth’s giant monster defenders.
Similar to other fighting games produced during the time, “Godzilla Destroy All Monsters Melee” offered players a palette cleansing action fighting experience. It was a monstrous fighting game that showed players the fun in destroying a city and saving a planet. “Godzilla Destroy All Monsters Melee” for the Nintendo Gamecube debuted in 2002 and was produced by Pipeworks Software.